VFX16 Prototype Testing


This is a prototype for a particle system generator. The goal is to test the idea and get some feedback.

Some known issues:

  • Godot export is disabled pending this Godot PR.
  • The generators need more variety.
  • Safari on macOS has various problems like window size and performance.
  • Trails don't seem to be working in the web tool but they should appear in your export.
  • Second and third textures on 3D meshes can have artifacts at the mesh boundaries (like the 3D fireball) but this is a web rendering error. Exports should look fine. 
  • Manually entering scale values for an emitter doesn't work reliably. Better to just use the widget.
  • There's no way to reset the camera view, so you can get lost sometimes.
  • There's no toggle for world vs. local space yet. Would be very handy.
  • It'd be nice if there was a way to loop playback of one-shot effects like explosions.
  • Can't tab between text boxes.

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