VFX16 Prototype Testing
VFX16 » Devlog
This is a prototype for a particle system generator. The goal is to test the idea and get some feedback.
Some known issues:
- Godot export is disabled pending this Godot PR.
- The generators need more variety.
- Safari on macOS has various problems like window size and performance.
- Trails don't seem to be working in the web tool but they should appear in your export.
- Second and third textures on 3D meshes can have artifacts at the mesh boundaries (like the 3D fireball) but this is a web rendering error. Exports should look fine.
- Manually entering scale values for an emitter doesn't work reliably. Better to just use the widget.
- There's no way to reset the camera view, so you can get lost sometimes.
- There's no toggle for world vs. local space yet. Would be very handy.
- It'd be nice if there was a way to loop playback of one-shot effects like explosions.
- Can't tab between text boxes.